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WOW Classic Paladins: 10 Exciting Changes in Cataclysm

Cataclysm brings a plethora of thrilling changes to Paladins, turning the already versatile class into something truly special. From their exclusive Alliance-only status in Classic to their powerhouse role in The Burning Crusade and their indispensable presence in Wrath of the Lich King raids, Paladins have evolved significantly. In this article, we will explore the top 10 changes that Cataclysm introduces for Paladins. Whether you are a seasoned veteran or a new adventurer, these updates will make playing a Paladin in Cataclysm an exhilarating experience.


WOW Classic Paladins: 10 Exciting Changes in Cataclysm


1. Holy Power System

Cataclysm introduces the Holy Power system, akin to combo points for Rogues and Feral Druids. Paladins now gain three Holy Power points, which are spent on powerful abilities. Each spec has unique ways to build Holy Power, and even PvP specs have additional methods to acquire it. For example, Protection Paladins can use Shield of the Righteous to increase their damage with more Holy Power, while Holy Paladins can use Light of Dawn to unleash a wave of healing energy to their raid, scaling with spell power. Retribution Paladins will love using Templar's Verdict for massive weapon damage, which increases with more Holy Power used.


2. Beacon of Light Rework

Beacon of Light has undergone a significant rework. When a Holy Paladin casts their big heal, Divine Light, on a target with Beacon, it now generates Holy Power instead of healing for the full amount. This strategic change adds depth to the gameplay, making you trade 50% of the heal for Holy Power generation, creating more tactical choices during encounters.


3. Guardian of the Ancient Kings

Aesthetically and practically impressive, Guardian of the Ancient Kings is now available for all three Paladin specs. Protection Paladins provide a whopping 50% damage reduction for 12 seconds. Holy Paladins will appreciate that their Guardian sticks around for 30 seconds, healing the Paladin's direct heals while splashing healing to nearby allies. For Retribution Paladins, the Guardian empowers the Paladin's attacks, increasing their strength and causing an explosion of damage upon its expiration.


4. Retribution Spec Revamp

The Retribution spec received a major overhaul, transforming it from a relatively straightforward playstyle to a more engaging and rewarding experience. Players will now have to carefully manage abilities like Inquisition, which grants extra holy damage and needs to be maintained almost continuously. The rotation includes prioritizing different abilities based on the situation, and with talents like Divine Purpose and Art of War procs, timing becomes crucial for optimal damage output.


5. Homogenized Blessings

Blessings have undergone significant homogenization in Cataclysm. Blessing of Might now grants both melee and ranged attack power and includes the effect of Blessing of Wisdom. Similarly, Blessing of Kings grants a 5% increase in strength, agility, stamina, and other resistances. These changes streamline group compositions, as certain blessings no longer require specific Paladin specs, making coordination and assigning roles much easier.


6. Expanded Interrupt Utility

All three Paladin specs now have access to an interrupt on a 10-second cooldown. This change grants Paladins greater utility in groups and allows them to take part in interrupt rotations, adding a layer of responsibility and teamwork to their gameplay.


7. Streamlined Auras

Auras have been streamlined, with Resistance Aura being the primary change. It now provides additional fire, frost, and shadow resistance to all party and raid members within 40 yards. This simplification of auras eliminates the need for class-specific aura assignments, allowing for more flexibility in raid compositions.


8. Seal Versatility

Seals have been reimagined, with most of the previous seals condensed into the Seal of Insight. This versatile seal now offers a chance to heal the Paladin and restore Mana with each single-target melee attack. Seal of Truth remains a staple for Retribution Paladins, while Seal of Righteousness now hits all enemy targets in melee range, effectively turning it into an AoE ability.


9. Discipline and Holy Retribution Auras

Each Paladin spec now brings unique auras, enhancing their class identity. For instance, Protection Paladins now provide Guardian's Favor, Holy Paladins bring Sanctified Light, and Retribution Paladins offer Heart of the Crusader. These auras enhance the gameplay of each spec while allowing for more diverse class combinations in raids.


10. A More Engaging Playstyle

Overall, the changes in Cataclysm transform Paladins into a more engaging and tactical class. Each spec feels distinct, with different mechanics and playstyles. The introduction of the Holy Power system, the reimagining of auras and seals, and the revamped talents make playing a Paladin in Cataclysm an incredibly rewarding experience.



Cataclysm brings a wealth of exciting changes to Paladins, making them even more dynamic and appealing. With the Holy Power system, the reworked talents, and the expanded utility, Paladins offer a rich and engaging gameplay experience. Whether you prefer the protective prowess of a Protection Paladin, the healing might of a Holy Paladin, or the righteous fury of a Retribution Paladin, Cataclysm has something incredible in store for all Paladin enthusiasts. Get ready to embark on an adventure like never before with the new and improved Paladins in Cataclysm!

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