Season of Discovery Major Class Nerfs & Buffs Unveiled and Best Professions
- Osborn
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- WoW Classic SoD
- 11/23/23
- 2437
Dive into the latest updates for WoW Classic Season of Discovery. Today we delve into the significant class changes coming in the Season of Discovery update, as revealed in the latest data mining information. Focuses on the substantial nerfs and buffs affecting various classes, and tackling the best professions for your journey to level 25. Stay ahead of the changes and adjust your strategies accordingly!
↖ Season of Discovery Major Class Nerfs & Buffs
Druids
- Wild Growth: Now heals party members within a 40-yard range, up from 15 yards, with increased healing over 7 seconds. Nice little buff here.
- Skull Bash/Feral Charge: Ouch! These two now share a cooldown. Definitely a nerf.
Hunters
- Lone Wolf: Down from a 25% to a 15% buff. That's going to sting.
- Sniper Training: Critical Strike chance boost when stationary slashed from 30% to 10%.
Mages
Rewind Time: Cooldown halved to 30 seconds. A bit of good news for mages.
Paladins
- Beacon of Light: Radius reduced from 60 to 40 yards.
- Crusader Strike: Cooldown up from 4 to 6 seconds. That's a tough one!
- Divine Sacrifice: Can't be used with certain protective blessings, adding strategic depth.
- Seal of Martyrdom: Major changes! No more cleave, it's single target now. Plus, health loss increased from 2% to 10% of damage inflicted. But hey, there's increased mana gain for party members. Silver lining?
Priests
- Circle of Healing: Increased range and healing amount. Priests are smiling!
- Strength of Soul: Reduces Weaken Soul duration and enhances Power Word: Shield.
Rogues and Shamans
- Rogues: Saber Slash energy cost reduced.
- Shamans: Shield Mastery and Shamanistic Rage got slight buffs, but Way of the Earth got a 50% threat generation reduction.
Warlocks
Metamorphosis: Threat generation halved to 50%. A sensible tweak.
Warriors
- Consumed by Rage: Melee damage bonus reduced.
- Furious Thunder: Thunderclap now more effective for tanking.
These changes, especially for Hunters and Paladins, seem necessary, though a bit harsh. The adjustments to Druids, Shamans, and Warlocks also reflect a balancing act.
↖ Season of Discovery Best Professions To Pick
Are you eager to maximize your efficiency at level 25 in the Season of Discovery? So next we table the top 5 best professions in Season of Discovery Phase 1.
Top 1. Engineering
Essential for players at level 25 and above, offering gadgets like Green Tinted Goggles for stamina and spirit, and Bright-Eye Goggles for even more boost. Solid Dynamite and Goblin Jumper Cables are great for PvE and resurrection, respectively. For PvP, Goblin Landmines and Iron Grenades are invaluable. It's a top pick for enhancing PvP and raid performance.
Top 2. Tailoring
A game-changer for casters, featuring items like Extraplanar Spidersilk Boots, which offer significant stats and a unique threat reduction effect, making it ideal for Phase 1.
Top 3. Leatherworking
Beneficial for Warriors, Rogues, and Hunters, offering items like Deviate Scale Belt for agility and stamina, and Toughened Leather Gloves for agility and spirit. Void Touched Leather Gauntlets are perfect for spellcasters and physical DPS classes, enhancing spell hit and attack speed. It's excellent for boosting DPS.
Top 4. Blacksmithing
Particularly strong for tanks and melee DPS, with items like Shining Silver Breastplate/Shifting Silver Breastplate for tanks, Black Fathom Sharpening Stones for hit chance in raids, Solid Sharpening Stones and Weight Stones for weapon damage in PvP, and Steel Weapon Chain to prevent disarming.
Top 5. Enchanting
Offers unique benefits like Blackfathom Mana Oil and Minor Mana Oil for casters, enhancing MP5 and spell hit. Beyond gear enhancement, enchanting is a profitable profession, especially early in the game.
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