Diablo 4 Classes Skills and Mechanics for Barbarian, Sorcerer, Druid, Rogue, and Necromancer
Diablo 4 is the highly anticipated installment of the Diablo franchise, and with it comes a plethora of new classes, skills and mechanics. In this article, LOLTANK Author Roxanne will be taking a look at each of the classes and their respective skills, as well as the unique class mechanics that will be featured in the game.
Necromancer - Tier S
The Necromancer is a caster-summoner class that uses corpses and essence as its primary resources. The three primary skill trees are Bone, Blood and Darkness. Bone skills use essence to deal large quantities of mainly physical damage, while Blood skills are primarily defensive, siphoning life from nearby enemies to either cause AoE damage or mitigate incoming damage. Darkness skills are mainly damage over time and debuff abilities, great for crowd control. The Necromancer's unique class mechanic is the Book of the Dead, which allows for full customization of the three summonable minions, Skeletal Warriors, Skeletal Mages and Golems.
Barbarian - Tier S
The Barbarian is primarily a melee close-quarters character that specializes in dealing physical damage. The class resource used is called Fury. The different skill sets include Basic Skills, Core Skills, Defensive Skills, Brawling Skills, Weapon Mastery Skills and Ultimate Skills. Basic Skills generate Fury for the Barbarian, while Core Skills spend that Fury to use abilities that deal heavy amounts of damage. Defensive Skills include damage mitigation, passives, shouts to buff yourself and allies, and stun abilities like Ground Stomp. Brawling Skills offer a variety of utility skills like War Cry, Leap, Charge and Kick, changing the playstyle of the Barbarian. Weapon Mastery Skills are strong cooldown abilities that don't cost Fury but deal tons of damage or help set up kills, and Ultimate Skills are large cooldown abilities that deal immense amounts of damage, summon minions to help you or simply make you unstoppable. The Barbarian's unique class mechanic is the Arsenal System, which allows you to assign a specific weapon for every attack, skill, and grant additional bonuses based on the weapon chosen.
Druid - Tier A
The Druid is a shape-shifting melee-caster-summoner that uses Spirit as its main resource. The different skill sets include Basic Skills, Spirit Skills, Defensive Skills, Wrath Skills, Companion Skills and Ultimate Skills. Basic Skills are spear generators with a variety of damage types, while Spirit Skills consume Spirit to do attacks with powerful effects. Defensive Skills aid heavily in mitigating incoming damage and healing. Wrath Skills are mid-to-long cooldown abilities that deal good amounts of damage without costing any Spirit. Companion Skills summon a variety of pets to help in combat and Ultimate Skills are large cooldown abilities that deal heavy damage or give a strong utility buff. The Druid's unique class mechanic is currently unknown.
Sorcerer - Tier A
The Sorcerer is a caster class specializing in Fire, Cold and Lightning attacks. The main resource used is Mana. The different skill sets include Minor Destruction Skills, Major Destruction Skills, Defensive Skills, Conjuration Skills, Mastery Skills and Ultimate Skills. Minor Destruction Skills are basic skills that generate Mana or put debuffs on the target, while Major Destruction Skills spend Mana and offer stronger damage to kill enemies. Defensive Skills offer damage mitigation and positioning, such as Ice Armor or Teleport. Conjuration Skills are strong AoE skills like Frost Nova, Hydra or Lightning Spear, great for taking out large groups of enemies. Mastery Skills cost large amounts of Mana and deal large amounts of damage like Blizzard or Meteor, and Ultimate Skills are large cooldown abilities that offer immunity or strong damage. The Sorcerer's unique class mechanic is the ability to play skills in two locations, an Active Skill Slot and an Enchantment Skill Slot, granting a secondary bonus.
Rogue - Tier B
The Rogue is a versatile class with the ability to fight both in melee and ranged, as well as having traps to help subdue enemies. The main resources used are Energy and Combo Points. The different skill sets include Basic Skills, Core Skills, Agility Skills, Starter Future Skills, Imbuement Skills and Ultimate Skills. Basic Skills are mainly utility attacks used to build Energy and Combo Points, while Core Skills spend large amounts of energy to deal large amounts of damage. Ultimate Skills are very powerful abilities, but have a large cooldown. The Rogue's unique class mechanic is a class specialization system, allowing you to choose one out of three active specializations at a time to enhance your character and change the playstyle.
There is a lot to look forward to in Diablo 4, with each of the classes having unique skills, playstyles and mechanics. Whether you're looking for a tanky class like the Barbarian or a ranged caster like the Sorcerer, there is something for everyone. Be sure to check out the game when it releases and enjoy the new features and mechanics it has to offer.
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