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Essential Atlas Strategies for PoE 3.23 Affliction League Starters

Adventurers in Path of Exile, we have a burning question as we prepare for the Affliction League: how do you approach your Atlas to Farming Poe Currency? Today, we're exploring ten starter Atlas trees, each tailored to a different playstyle and objective. Remember, the key to profitability in PoE is engaging with mechanics you enjoy.

 

 

Basic Progression Tree (46 Points)

This is the "bare-bones" progression tree, focusing on efficient map progression. 

 

Key strategy:

  • Central pathing through Karak to Wandering Path.
  • Aiming for 100% chance for monsters to drop a connected map.
  • Additional points on nodes offering maps one tier higher.
  • Expand into other trees after securing your basic progression.

 

Altars Treehttps://poeplanner.com/a/UEK

 

 

Blue Altar, Harvest, Expedition, and Harbinger Tree

A comprehensive tree combining multiple mechanics. It's dense with activities, ensuring no shortage of mobs and map returns. 

 

Key features:

  • Spread across blue altars, Harvest, Expedition, and Harbinger nodes.
  • Selection of plant types and focus is up to personal preference.

 

Altars Tree: https://poeplanner.com/a/UEC

 

 

Red Altars, Expedition, and Ultimatum Tree

Focused on combining Red Altars with the excitement of Expedition and Ultimatum. This tree allows for flexibility in altar choice. 

 

Key aspects:

  • Incorporation of gates for connectivity.
  • Choices in ultimatum notables based on market trends.
  • Options for map sustain if needed.

 

Altars Tree: https://poeplanner.com/a/UEe

 

 

Ultimatum and Red Altars with Essence Focus

Tailored for Essence farming, this tree leverages the Essence mechanic on the map device. 

 

Key strategies:

  • Seventh Gate for Essence inclusion.
  • Balance between ultimatum, red altar nodes, and Essence nodes.
  • Options for ultimatum nodes based on profitability.

 

Altars Tree: https://poeplanner.com/a/UEP

 

 

Speed Progression with Heist Emphasis

Ideal for fast map progression while gathering Heist materials. Particularly relevant in private leagues. 

 

Core approach:

  • Quick map progression with a focus on Heist drops.
  • Minimal investment in alter mechanics.

 

Altars Tree: https://poeplanner.com/a/UEv

 

 

Red Altars, Blights, Incursion, and Heist

A well-rounded tree that includes a bit of everything, with a focus on Blights and Incursion. 

 

Key elements:

  • Incorporation of Trial of Glory for lab work.
  • Balanced between altars, blight nodes, and incursion.

 

Altars Tree: https://poeplanner.com/a/UEI

 

 

Blue Altars, Harvest, Betrayal, and Abyss

Focused on profitability, this tree combines Harvest with Betrayal and Abyss mechanics. 

 

Essentials:

  • Jun, Abyss, and Harvest nodes combined with blue altars.
  • Emphasis on unlocking crafts and scaling pack size.

 

Altars Tree: https://poeplanner.com/a/UEF

 

 

Speed Mapping: Blue Altars, Legion, and Breach

Designed for fast-clear builds, this tree combines Legion and Breach with blue altars. 

 

Highlights:

Ideal for bow builds or fast-clearing setups.

Concentration on Legion and Breach for rapid farming.

 

Altars Tree: https://poeplanner.com/a/UEX

 

 

Beasts, Ultimatum, Ritual, and Heist

A more time-intensive tree, focusing on Beasts, Ultimatum, and Ritual. 

 

Key points:

  • A focus on mechanics that require more engagement per map.
  • Inclusion of Heist for additional profitability.

 

Altars Tree: https://poeplanner.com/a/UEt

 

 

Permanent Delirium and Red Altar

An experimental tree focusing on maximizing Delirium in maps. 

 

Considerations:

  • Use of different blockers for optimal Delirium inclusion.
  • A focus on cluster jewels and delirium nodes.

 

Altars Tree: https://poeplanner.com/a/UEV

 

 

These trees are just starting points, and you are encouraged to tailor them to your preferences. For more detailed trees and updates, please see the document linked in the description. The best strategy is the one you enjoy the most, since it results in more gameplay and, therefore, more revenue.

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