POE 3.20 Builds for Marauder Juggernaut in Sanctum League
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- Path of Exile
- 02/16/23
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The Marauder Juggernaut is a powerful and resilient class in Path of Exile. It is a tanky melee build that is capable of taking on the toughest of endgame bosses. Juggernaut build is based around heavy armour, high health and damage mitigation. It is an excellent choice for both new and veteran players alike. With the right skill tree and gear, the Marauder Juggernaut can become an unstoppable force in Sanctum league.
The first step towards building a successful Marauder Juggernaut is to choose the right skill tree. The Juggernaut Ascendancy node offers a variety of defensive bonuses such as physical damage reduction, increased armour and reduced stun duration. This is the perfect starting point as it will provide a strong foundation to build upon. Next, you should focus on nodes that boost your health, armour and damage mitigation. These nodes will help you survive in the toughest of fights and allow you to dish out huge amounts of damage.
Once you have chosen your skill tree, it's time to pick your gear. The Marauder Juggernaut is a heavy armour build, so you should focus on getting armour pieces that have high armour values. You should also look for pieces with additional stats such as increased life, increased damage mitigation and increased resistance. Lastly, you should focus on picking up some powerful weapons and shields that will increase your damage output and defence.
[PoE 3.20] Very tanky Ground Slam Juggernaut Build
This build is a great choice for those looking for a tanky and high-damage output build. It combines the Hollow Palm technique with dexterity stacking, Unstoppable Juggernaut ascendancy node, Fortify in 6L-Setup, and 7-8 Endurance Charges for maximum accuracy and defense. The build offers fast map clearing, is viable as a league starter, and offers satisfying gameplay. However, it requires a lot of hotkeys for activations, cannot run physical reflect maps, has difficulty with no leech maps, and requires at least one Unset Ring for its full potential. It also has a low HP pool and it can be tedious to cap resistances the more you invest in damage.
Pros:
+ Very tanky
+ Very high damage output without too much investment
+ Fast map clearing
+ Budget to red maps
+ Viable league starter
+ Satisfying gameplay
+ Can run most maps without any issues
+ Easy to cap resistances
+ Requires only one Unset Ring for full potential
+ Can use Baram's mana runes for additional damage
Cons:
- Uses a bunch of hotkeys for several activations
- Cannot run physical reflect maps
- No leech maps are very difficult
- Low HP pool
Ascendancy:
The optimal Ascendancy selection for this POE build is Undeniable, Unflinching, Unrelenting, Unbreakable, and Unstoppable.
Pantheon:
Major Pantheon:
Soul of Solaris or Soul of Lunaris
Minor Pantheon:
1. Soul of Grukthul
2. Soul of Abberath
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Bandit: Kill All
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Main Skill: Ground Slam
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PoB Link: https://pastebin.com/sXHgcYTm
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Example: https://www.pathofexile.com/forum/view-thread/3128668
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[PoE 3.20] Righteous Fire Juggernaut Build
This build is a great choice for those looking for a budget, tanky build that can do most map mods and is HC viable. It also works great for bosses, with Fire Trap as its main DPS skill and Anomalous Infernal Cry to weaken enemies and trigger death explosions on big packs. When gearing up, focus on Armor based gear and look for items with +1 to all Fire Spell Skill gems, % Elemental Damage, % Fire Damage, % Damage over Time, % Fire Damage over Time Multiplier, and % Damage over Time Multiplier. Finally, influenced items should be an Elder base helmet crafted with the essence of Horror, Shaper base gloves crafted with the essence of Delirium and a Warlord influenced Marble amulet crafted with essences of Anger or chaos spammed. This build is now buffed as Pinnacle bosses, Map bosses, Incursion architects, Betrayal targets, Breachlords and others no longer have 33% or 66% less effect of curses on them respectively and Flammability now causes Cursed Enemies to have -17% to Fire Resistance at gem level 1 (previously -25%), up to -36% at gem level 20 (previously -44%).
Pros
+ Budget-friendly
+ Good starter build
+ Can handle most map mods
+ Extremely tanky
+ HC viable
+ Fast clear
+ Elder, Conquerors, Sirus and Atziri are easy to defeat
Cons
- Slightly tougher start
- Expensive to max out
- Requires Fire Trap for bosses
Ascendancy:
Pantheon:
Major Gods:
- Lunaris: 30% physical damage reduction while moving, 10% reduced damage taken from ranged attacks, and 5% movement speed.
- Yugul: 30% reduced effect of curses on you, 10% reduced cold damage taken, and 5% increased effect of chill on you.
Minor Gods:
- Garukhan: 5% increased movement speed and 10% increased evasion.
- Ryslatha: Life flask effects are increased by 40%, and life flasks gain 3 charges every 3 seconds.
- Shakari: 10% reduced chaos damage taken and poison immunity.
- Tukohama: 8% physical damage reduction while stationary, and 2% of life regeneration per second while stationary.
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Bandit: Kill all
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Main Skill: Righteous Fire
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PoB Link: https://pastebin.com/tDZRGEkZ
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Example: https://www.pathofexile.com/forum/view-thread/3209778
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Conclusion:
The Marauder Juggernaut is a powerful and resilient class in Path of Exile. With the right skill tree and gear, it is capable of taking on the toughest of endgame bosses. The Juggernaut Ascendancy node provides a strong foundation for the build, and you should focus on boosting your health, armour and damage mitigation. Additionally, you should pick up some powerful weapons and shields to increase your damage output and defence. With the right build, you’ll be an unstoppable force in the Sanctum league.
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